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View all. Updates and Offers. Keep scrolling for more recommendations. The following code snippet shows how your app can launch an interactive sign-in flow:.
In the onActivityResult callback, handle the result from the returned intent. When users click the sign-in button, your game should initiate the sign-in flow by sending a sign-in intent, as described in Performing interactive sign-in.
This code snippet shows how you can add a sign-in button in the onCreate method for your activity.
The following code snippet shows how you can send the sign-in intent when the user clicks on the sign-in button.
You can display pop-up views in your game using the GamesClient class. To allow Google Play games services to launch pop-ups in views in your game, call the setViewForPopups method.
You can further customize where the pop-up appears in the screen by calling setGravityForPopups. Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.
For details, see the Google Developers Site Policies. Home Guides Reference Downloads Support. Game Concepts. Google Play Console Setup.
Developer Guides. Sign-in and Privacy. Logging and Troubleshooting. Publishing API. Management API.
Other Resources. Implementing player sign-in The GoogleSignInClient class is the main entry point to retrieve the account of the currently signed-in player, and to sign-in the player if they have not previously done so on your app in the device.
To create a sign-in client, follow these steps: Create a sign-in client via the GoogleSignInOptions object, as shown in the following code snippet.
Builder GoogleSignInOptions. Check whether player is already signed in You can check whether an account is already signed in on the current device using GoogleSignIn.
To perform the sign-in silently, follow these steps: Call the silentSignIn method on the GoogleSignInClient to start the silent sign-in flow.
Handle the success or failure of the player sign-in by overriding OnCompleteListener. If sign-in was not successful, you can send a sign-in intent to launch an interactive sign-in flow.
Try the silent sign-in first. Performing interactive sign-in To sign in with player interaction, your app needs to launch the sign-in intent.
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